Reshade exposes an automated and generic way to access both frame color and depth information (latter is automatically disabled during multiplayer to prevent exploitation) and all the tools. Pick whatever direct x implementation the game uses and uncheck all shaders and hit ok and once you get to the edit reshade settings close the window. Discuss features or the changelog of the latest reshade version.
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Reshade 3.0's shader system would technically allow using all of them together but in case you just want to fire up a preset and you're not used to using reshade in general, this just creates more confusion.