Adding more to the cape it's not necessary and could invalidate the achievement The original fire max cape was the worst imo After getting max, for anywhere you won't hybrid, then klin capes are bis because you get the cape perks added to max to work with klin capes and klin capes have better style stats.
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The fire cape, fire max cape, infernal cape, and infernal max cape are the only capes to have an animated texture whilst wearing it
There is a glitch, which can sometimes occur when a player opens their bank or scrolls too quickly within their bank, where the inventory icon may become animated.
The fire max cape is a cape that is created by using a fire cape on a max cape When the cape is created, the max hood that is required to be in the player's inventory during the cape's creation is automatically converted to the fire max hood Like the other max cape variants (a max cape combined with another cape slot item), the fire max cape does not have the max cape's stats or perks If you are maxed like me, fire/infernal max cape does not have all the perks
Only normal max cape have Perk the firemaking cape's perk acts as a light source with level 3 brightness (which also works in the inventory), and sealed clue scrolls from fire spirits will have their denominators reduced by 75 Up to three perks of the capes of accomplishment can be added to the max cape, the completionist cape, the trimmed completionist cape, and their master versions Up to two perks of the capes of.
Perk | the firemaking master cape inherits the perk of the base cape
It acts as a light source with level 3 brightness (which also works in the inventory), and sealed clue scrolls from fire spirits will have their denominators reduced by 75 Up to three perks of the capes of accomplishment can be added to the max cape, the completionist cape, the trimmed completionist cape, and their master.