You can use an async function as a new promise executor, but you have to be careful because if that function throws an error, it does not automatically reject the new promise instance like a synchronous function would. Me saying 'i am going to the grocery store' is a promise I worked on a chapter by chapter guide that compiles information for the last promise for blind players and even has obscure tidbits for all players
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Also gives guidance to side quests/secrets/and avoiding a few occasional bugs
I had krashboombang look this over and dropped a bunch of info not even i was aware of despite thinking i covered a number of obscure things
Agree with your point, accidentally returning from the promise executor without calling resolve or reject will leave the promise eternally unsettled Those two functions are the only way to settle the promise along with throwing in the promise executor function, of course as mentioned. Sandy hook promise is using dead children once again to leverage a ban on all assault style weapons just kind of pissed me off. Skip to main content a promise best left unkept routes
This using the interpretation of (promise) itself & it being an antonym to the actual promise Since what happens in that ending is the breaking of a promise Perhaps in thus interpretation, elster & ariane both promise to survive no matter what form they take & search out for each other in each next life. A declaration or assurance that one will do a particular thing or that a particular thing will happen
The issue with the way you view promises is that almost any matter of fact statement is now a promise